Experiences
My career path, milestones, and development journey.
- March 2025 - April 2025 • Binladin Contracting Group
App Developer ( Intern )
Assisted in requirements gathering, system design discussions, and workflow planning while contributing to technical specifications and feature prioritization. Collaborated closely with senior developers to enhance application usability and functionality, and designed mockups and prototypes in Figma to effectively guide UI discussions and team presentations.
- August 03 2025 - August 17 2025 • scream game jam - itch.io
Main Developer
Developed for a game jam centered around the theme SCREAM and conducted under strict "no ai tools" regulations, been here before is a 2d psychological horror game inspired by the exit 8. built by a three-person team (hoyyyyyy "was my alias at the time", jeepney, and apakc), i served as the main developer, leading core architecture, gameplay systems, and overall technical execution. trapped inside an unsettling, looping apartment complex, players must meticulously inspect their surroundings to spot subtle environmental anomalies, decide whether to advance or retreat, and break the cycle before reality distorts completely.